How it works
At the end of each turn, the current element is queued for next turn. On the next roll, your new element is judged against that queued one on the wheel. Same = PURE, feeding = FEED, being fed upon = SMOTHER, opposite = CLASH.
Legend
PURE: no queue conflict or same queued element. Fire ×2.
FEED: current feeds queued. Fire ×1 and gain +1 energy next turn.
SMOTHER: queued smothers current. Fire ×0.5.
CLASH: current and queued oppose each other. Fire ×1 and take 2 recoil.
Akasha: resets the queue and clears the churn state.