Rules
“One meter, one colour — the die paints the colour, and every card of that colour on the board fires at once.”
The Wick is your only resource: one number, one colour. Both dice roll together. The element die repaints the Wick and adds +2 charge — accept the new colour, or pay 2 to HOLD the one you have. The number die names the single slot you may place a card into (blank = any empty slot). Income: at the start of each turn you also gain +1 colourless charge per EMPTY slot (up to +4 — your largest income, so a filled board must pay for itself). At end of turn every card matching the Wick's colour fires at once in slot order, each granting +1 charge, then discards. Cards wait in their slots forever. Each colour rewrites the meter's law: Agni hoards, Jal sticks, Vayu leaks, Prithvi floors. Rerolling repaints too and costs 2 (Vayu 0, Prithvi 3). Kill the Betaal Sentinel before it kills you.